Mozzi  version v2.0
sound synthesis library for Arduino
Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 12]
 CADSR< CONTROL_UPDATE_RATE, LERP_RATE, T >A simple ADSR envelope generator
 CADSR< MOZZI_CONTROL_RATE, MOZZI_AUDIO_RATE >
 CADSR< MOZZI_CONTROL_RATE, MOZZI_CONTROL_RATE >
 CAudioDelay< NUM_BUFFER_SAMPLES, T >Audio delay line for comb filter, flange, chorus and short echo effects
 CAudioDelay< 128 >
 CAudioDelay< 128, int >
 CAudioDelay< 256, int >
 CAudioDelay< NUM_BUFFER_SAMPLES, int >
 CControlDelay< NUM_BUFFER_SAMPLES, T >Control-rate delay line for delaying control signals
 CAudioDelayFeedback< NUM_BUFFER_SAMPLES, INTERP_TYPE >Audio delay line with feedback for comb filter, flange, chorus and short echo effects
 CAutoRange< T >Keeps a running calculation of the range of the input values it receives
 CAutoRange< int >
 CAutoMapAutomatically map an input value to an output range without knowing the precise range of inputs beforehand
 CCapPoll< SENSOR_PIN, SEND_PIN >A class for reading voltage on a digital pin, derived from http://arduino.cc/en/Tutorial/RCtime
 CCircularBuffer< ITEM_TYPE >Circular buffer object
 CDCfilterA DC-blocking filter useful for highlighting changes in control signals
 CEadExponential attack decay envelope
 CEventDelayA non-blocking replacement for Arduino's delay() function
 CMetronomeA metronome class which is like an EventDelay which retriggers itself when the delay time is up, to produce a repeating beat
 CInt2Type< I >Enables you to instantiate a template based on an integer value
 CIntegerType< BYTES >Provides appropriate integer types that can bit the given number of bytes on this platform (at most 64)
 CIntegerType< 1 >
 CIntegerType< 2 >
 CIntegerType< 4 >
 CIntegerType< 8 >
 CIntegerType< sizeof(AudioOutputStorage_t)>
 CIntegerType< sizeof(uint8_t)+sizeof(uint8_t)>
 CIntMapA faster version of Arduino's map() function
 CLine< T >For linear changes with a minimum of calculation at each step
 CLine< Q15n16 >
 CLine< Q16n16 >
 CLine< SFix< NI, NF > >
 CLine< UFix< NI, NF > >
 CLine< unsigned char >
 CLine< unsigned int >
 CLine< unsigned long >
 CMetaOscil< NUM_TABLE_CELLS, UPDATE_RATE, N_OSCIL >MetaOscil is a wrapper for several Oscil
 CMidiToFreqPrivateInternal
 CMonoOutputThis struct encapsulates one frame of mono audio output
 CMozziPrivate::MozziRandPrivate
 COscil< NUM_TABLE_CELLS, UPDATE_RATE >Oscil plays a wavetable, cycling through the table to generate an audio or control signal
 COscil< 8192, MOZZI_AUDIO_RATE >
 COscil< COS8192_NUM_CELLS, MOZZI_AUDIO_RATE >
 COscil< SIN2048_NUM_CELLS, MOZZI_AUDIO_RATE >
 CPDResonantPDResonant is a simple midi instrument using Phase distortion used to simulate resonant filter, based on https://en.wikipedia.org/wiki/Phase_distortion_synthesis
 CPhasor< UPDATE_RATE >Phasor repeatedly generates a high resolution ramp at a variable frequency
 CPhasor< MOZZI_AUDIO_RATE >
 CPortamento< CONTROL_UPDATE_RATE >A simple portamento (pitch slide from one note to the next) effect, useful for note-based applications
 CRCpoll< SENSOR_PIN >A class for reading voltage on a digital pin, derived from http://arduino.cc/en/Tutorial/RCtime
 CResonantFilter< FILTER_TYPE, su >A generic resonant filter for audio signals
 CResonantFilter< LOWPASS, uint8_t >
 CMultiResonantFilter< su >A generic filter for audio signals that can produce lowpass, highpass, bandpass and notch outputs at runtime
 CReverbTankA reverb which sounds like the inside of a tin can
 CRollingAverage< T, WINDOW_LENGTH >Calculates a running average over a specified number of the most recent readings
 CRollingAverage< T,(1<<(RESOLUTION_INCREASE_BITS *2))>
 COverSample< T, RESOLUTION_INCREASE_BITS >Enables the resolution of analog inputs to be increased by oversampling and decimation
 CRollingStat< T, WINDOW_LENGTH >WARNING: this class is work in progress, don't use it yet
 CSample< NUM_TABLE_CELLS, UPDATE_RATE, INTERP >Sample is like Oscil, it plays a wavetable
 CSampleHuffmanA sample player for samples encoded with Huffman compression
 CSmooth< T >A simple infinite impulse response low pass filter for smoothing control or audio signals
 CSmooth< SFix< NI, NF > >
 CSmooth< UFix< NI, NF > >
 CStack< T, NUM_ITEMS >A simple stack, used internally for keeping track of analog input channels as they are read
 CStateVariable< FILTER_TYPE >State Variable Filter (approximation of Chamberlin version) Informed by pseudocode at http://www.musicdsp.org/showone.php?id=23 and
 CStereoOutputThis struct encapsulates one frame of mono audio output
 CWaveFolder< T >A simple wavefolder
 CWavePacket< ALGORITHM >Wavepacket synthesis, with two overlapping streams of wave packets
 CWavePacketSample< ALGORITHM >A WavePacket which allows a custom table to be set as the audio source for the wavepackets (or grains)
 CWaveShaper< T >WaveShaper maps values from its input to values in a table, which are returned as output
 CWaveShaper< char >Int8_t specialisation of WaveShaper template
 CWaveShaper< int >Int specialisation of WaveShaper template